Maya artists can also use Alembic to send complex simulation data to game engines. Virtual Reality - Interop with Unreal and Unity using the Game Exporter. It also comes with new physically accurate shaders. Rendering - Arnold 5 is included in Maya 2018, introducing better samplers, increased speed, and simplified workflows. allDesign professionals, engineers, and architects artists, students, and entertainment artists use autodesk software to unlock creativity and to address important challenges. Further improvements also make it easier to create procedural animations and effects. Autodesk helps create a better world better. MASH - rigid-body dynamics can be combined with procedural instancing, resulting in the ability to create complex arrangements of animated instances that can act dynamically. New tools include Arnold for natural lighting, character creation, and grooming for hair and fur. Interactive grooming - building on the 2017 toolset, artists can sculpt and groom hair directly in the viewport and get immediate iterative feedback rather than waiting for a render. Create your vision to the smallest detail with Maya 2018. Timecode improvements - six new non-integer framerates are now supported in Maya, along with increased accuracy of 64-bit time precision. The new set includes topological symmetry support, single top-level symmetry control, and vector displacement map stamps. New sculpting toolset - sculpt directly onto rigged characters, and shape models more intuitively. Like most software developers, Autodesk maintains a list of system. “These latest developments should enable artists to bring motion graphics and virtual reality into the mainstream in the coming months.” Key new features Quickly Jump To: Processor (CPU) Video Card (GPU) Memory (RAM) Storage (Drives). “Autodesk are continuing to develop and evolve Maya to adapt to the demands of the industry,” comments Graeme Pitt, head of software at Escape Technology. A raft of virtual reality tools has also been included. The latest version includes updates to MASH and core modeling tools, aiming to attract motion graphics artists and character animators to the package.
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